Bean Kart Wii FINAL Released
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Should there be Korean Support in beta 3.2?
Bean Kart Wii FINAL Released
Welcome to Bean Kart Wii. This CT pack contains all tracks I like and maybe some tracks not in CTGP. This pack also contains many of the features you would expect to find in CTGP 1.03.
Download link http://www.4shared.com/zip/f8yiHOll/Bean_Kart_Wii_v1000000_FINAL.html
Features:
-a separate TT mode so you don't worry about messing up Nintendo's times
-ghost save block on regular game to ensure that you use the TT mode to save your ghosts on
-custom music
-an ISO patcher that will support NTSC and PAL regions except for NTSCK
-better connectivity to the custom region
-FULL PAL support
-new tracks
-Change characters between races - press START or + on the wiimote/wheel to get the character select screen - ONLY DO THIS AT THE VOTING SCREEN - before you press "OK"
-better cheat security - disables the use of many codes
-a speedometer - slightly glitchy but it acts like CTGP's - NO JAPANESE SUPPORT YET!
-Lap and speed mods for tracks that require them.
Known Issues:
GP Mario Beach freezes on GP and VS mode. It does not freeze on TT and online modes. A fix is hoped to come in the near future.
PAL version freezes when triggering lap 2 - speedometer works
A NOTE FOR ANYONE RUNNING A BACKUP LOADER: Please ensure Ocarina/cheats are enabled otherwise you wont be able to gain full functionality of this pack (unlock everything, block saving of ghosts on regular BKW, speed and lap mods, etc)
Warning: If you are caught cheating in this region, you will be banned from receiving any future updates. You have been warned. You will also continue to freeze if you keep it up. Consider that as a fair warning. You can of course hack offline but not online. I will of course be watching very closely, that is if you break the security system of the final BKW
Download link http://www.4shared.com/zip/f8yiHOll/Bean_Kart_Wii_v1000000_FINAL.html
Features:
-a separate TT mode so you don't worry about messing up Nintendo's times
-ghost save block on regular game to ensure that you use the TT mode to save your ghosts on
-custom music
-an ISO patcher that will support NTSC and PAL regions except for NTSCK
-better connectivity to the custom region
-FULL PAL support
-new tracks
-Change characters between races - press START or + on the wiimote/wheel to get the character select screen - ONLY DO THIS AT THE VOTING SCREEN - before you press "OK"
-better cheat security - disables the use of many codes
-a speedometer - slightly glitchy but it acts like CTGP's - NO JAPANESE SUPPORT YET!
-Lap and speed mods for tracks that require them.
Known Issues:
GP Mario Beach freezes on GP and VS mode. It does not freeze on TT and online modes. A fix is hoped to come in the near future.
PAL version freezes when triggering lap 2 - speedometer works
A NOTE FOR ANYONE RUNNING A BACKUP LOADER: Please ensure Ocarina/cheats are enabled otherwise you wont be able to gain full functionality of this pack (unlock everything, block saving of ghosts on regular BKW, speed and lap mods, etc)
Warning: If you are caught cheating in this region, you will be banned from receiving any future updates. You have been warned. You will also continue to freeze if you keep it up. Consider that as a fair warning. You can of course hack offline but not online. I will of course be watching very closely, that is if you break the security system of the final BKW
Last edited by MrBean35000VRJr on Tue Nov 26, 2013 6:04 pm; edited 10 times in total
Re: Bean Kart Wii FINAL Released
You must disable CTGP's options (that means EVERYTHING) and you must also delete "Cam Tom Troy" if you have it and I mean DELETE
Re: Bean Kart Wii FINAL Released
I feel like downloading it. can i use my codes to?
TheRealFire101- Pimp Points : 3879
Posts : 3
Join date : 2013-09-22
Re: Bean Kart Wii FINAL Released
Ok BeanJr.
Here my FC for Bean Kart Wii
4514-2966-1219
Thanks ~MrFire101
Here my FC for Bean Kart Wii
4514-2966-1219
Thanks ~MrFire101
TheRealFire101- Pimp Points : 3879
Posts : 3
Join date : 2013-09-22
Re: Bean Kart Wii FINAL Released
Yeah but the problem is not only translating but it also is a problem porting codes over like the core codes that run the final
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